Sunday, October 28, 2012

Game In The Works


If you follow me on my Facebook page, you'll already know I've been the art director and lead artist on an MMO start-up. It sports some exciting classes, some of the coolest races I've seen to date, and even an engrossing story! Most of the new art is non-disclosure, so you'll not be getting many related updates in some time. Until then, things to whet your appetite!

A diverse line-up of playable races 

Token Human-race, specializing in light-melee and time-manipulation

It's hard to remember to update a blog when you're busy on commissions. On the bright side, I'll soon be uploading those here, as well! 

Monday, April 23, 2012

Prometheus

Isn't it about time I did Sci-fi? As much as I enjoy the genre, I rarely gave it any art love. After seeing Prometheus I felt compelled to screen cap one frame of every shot. Here's what I have so far:








Tuesday, April 3, 2012

Greetings, All! My recent endeavors have been more focused on art than ever before. My sleep schedule has truly been tempered around the idea of freelancing, a much needed adjustment that prepares me to squeeze as much out of each day as possible!

Here are some collections of warmups and photo studies I have completed in the last week or so:


Thursday, February 16, 2012

Black and Whites

Straight outta the art book, in the works. Have some black and whites:





I'll end this with a current work in progress for the 72 Demons Project



Friday, January 13, 2012

Cardstock Part 2

Hello, folks. I'm back from an interesting, stressful, educational holiday season, with many projects under my belt. I'll leave a few commissions here for your viewing pleasure. These serve as a response to Yoji Shinkawa's work in the Metal Gear series.